Answer these 200+ Actionscript 3 MCQs and assess your grip on the subject of Actionscript 3.
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A. break
B. stop
C. split
D. end
A. nothing
B. undefined
C. null
D. b
E. [Object Sprite]
A. Security
B. Loader
C. Stage
D. LoaderInfo
A. Nothing; the function throws a compiler error
B. Tigers,Dogs, and Bears
C. Tigers,Lions, and Bears
D. Lions,Tigers, and Bears
A. branch()
B. super()
C. constructor()
D. parent()
A. overwrite
B. final
C. override
D. static
A. 0
B. false
C. true
D. 1
E. undefined
A. ADD_STAGE
B. ADDED
C. ADDED_TO_STAGE
D. ADDED_INTO_STAGE
A. obj.graphics.circle();
B. obj.graphics.drawCircleObject();
C. obj.graphics.drawCircle();
D. obj.grafics.circle();
A. flash.MouseEvent.MouseClick;
B. flash.display.MovieClip.MouseEvent;
C. flash.event.MouseClick;
D. flash.display.MouseClick;
E. flash.events.MouseEvent;
A. console.log('foo');
B. console('foo');
C. trace('foo');
D. print('foo');
A. open(new SiteRequest("www.web.site"));
B. navigateToSite(new Site("www.web.site"));
C. navigateToURL(new URL("www.web.site"));
D. navigateToURL(new URLRequest("www.web.site"));
A. Neither; the code prints out nothing
B. Neither; the code results in a compile time error
C. FALSE
D. TRUE
A. Functional Programming
B. Object Oriented Programming
C. Script Code Programming
D. Procedural Programming
A. item.addEventListener('event',function);
B. item.eventListener('event',function);
C. item.addListener('event',function);
D. item.listener('event',function);
A. Char
B. Int
C. String
D. Word
A. open(new SiteRequest("www.web.site"));
B. navigateToSite(new Site("www.web.site"));
C. navigateToURL(new URL("www.web.site"));
D. navigateToURL(new URLRequest("www.web.site"));
A. end()
B. play()
C. halt()
D. gotoAndHalt()
A. A woodland fairy
B. A data type similar to a String
C. A bitmap image
D. A display object container
A. addChild()
B. load()
C. addItem()
D. push()
A. item.mouseEnabled = false;
B. item.enabled(false)
C. item.disableMouse()
D. item.canClick = false;
A. var myVar = new Sprite();
B. var myVar:Sprite = new Sprite();
C. var myVar:* = new Sprite();
D. var myVar = Sprite();
A. var a:Number = 0;
B. var int a = 0;
C. a => 0
D. variable a = 0;
A. break
B. \new
C. newline
D. \n
A. /< and >/
B. */ and /*
C. /* and */
D. << and >>
A. characters()
B. length()
C. size()
D. chars()
A. obj.gfx.endFill();
B. obj.graphics.end();
C. obj.grafics.endFill();
D. obj.end();
E. obj.graphics.endFill();
A. substring
B. substr
C. concat
D. color
A. CursorEvent
B. ClickEvent
C. MouseEvent
D. Event
A. break;
B. exit;
C. default;
D. skip;
A. runB is called
B. Neither runA nor runB are called
C. Both runA and runB are called
D. runA is called
A. Remove an event
B. Add an event
C. Register an event listener for an event
D. Hide an event listener
A. .swf is more lightweight
B. none
C. .swc can be imported as a standalone library
D. .swc is for graphics
A. Seconds
B. Milliseconds
C. Nanoseconds
D. Frames
A. addChild(object);
B. addToStage(object);
C. addToDisplay(object);
D. add(object);
A. stage.remove(index);
B. stage.removeChildIndex(index);
C. stage.removeChild(index);
D. stage.removeChildAt(index);
A. ObjectFormat
B. Matrix
C. Transform
D. ColorTransform
A. ( )
B. < >
C. [ ]
D. { }
A. int
B. String
C. Char
D. uint
A. Hello World Apples
B. Nothing; the function would throw a compiler error
C. HelloWorldApples
D. Apples
A. var loader = new URL("file location");
B. var ldr = new loader("file location");
C. var URLRequest = ("file location");
D. var urlReq:URLRequest = new URLRequest("file location");
E. url = new URL("file location");
A. Loader
B. FileData
C. FileSize
D. LoaderInfo
A. It is impossible
B. By accessing the parent property of the event
C. By accessing the target property of the event
A. ExternalInterface.call('foo');
B. ExternalInterface('foo');
C. External.call('foo');
D. Interface.call('foo');
A. Event.LOADING_COMPLETE
B. Event.COMPLETE_REQUEST
C. Event.COMPLETE
D. Event.REQUEST_COMPLETE
A. Saturday
B. Monday
C. Sunday
D. Wednesday
A. flash.display.graphics
B. flash.graphics
C. flash.display
D. flash.displaycore
A. var obj:{"foo", "bar"}
B. var obj:{prop1:"foo", prop2:"bar"}
C. var obj:Object = {"foo", "bar"}
D. var obj:Object = {prop1:"foo", prop2:"bar"}
A. EvalError
B. RangeError
C. DefinitionError
D. SizeError
A. It stops playback in the _root timeline
B. The code progress stops until play() is called
C. Flash doc pauses until the user presses “return”
D. It stops playback in the timeline it is called in