These Design for Mobile Web Applications multiple-choice questions and their answers will help you strengthen your grip on the subject of Design for Mobile Web Applications. You can prepare for an upcoming exam or job interview with these 30 Design for Mobile Web Applications MCQs.
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A. 6 x 6 mm
B. 7 x 7 mm
C. 8 x 8 mm
D. 9 x 9 mm
A. Use terminology that is familiar to the target users.
B. Text should be ALL CAPS.
C. Abbreviations must be used.
D. Employ the user's native language.
E. a, b, and d
F. All of the above
A. The call will not be received as long as the widget is running.
B. The widget will be closed automatically.
C. The widget will automatically move to the background.
D. The widget will crash.
E. None of the above
A. Similarity
B. Proximity
C. Repetition
D. Figure-to-ground relationship
E. Closure
A. XML
B. HTML
C. XHTML MP
D. Javascript
A. RFID and Near Field Communication
B. Microphone
C. Acceleration sensors
D. Locationing
E. All of the above
A. Make it possible to skip the introduction.
B. If the user selects "Exit Game" or "Back to Main Menu," a confirmation should be displayed.
C. Do not force the user to enter his login name and password every time the game is accessed.
D. Technical terms like "Connect to Server" and "Create Server" should be used when connecting to Bluetooth.
E. Do not use game graphics in the confirmation dialogue when handling payments.
A. Small display sizes
B. Limited input method
C. Wide variety of devices
D. Limited processing and network capabilities
E. All of the above
A. The hospital manager is the secondary user, the staff is the primary user.
B. The hospital manager is the primary user, the staff is the secondary user.
C. The hospital manager and the staff are primary users.
D. The hospital manager and the staff are secondary users.
A. Font-size and font-color are not supported.
B. Font-style variants normal, bold, and italic are typically supported.
C. CSS opacity is not supported in WRT.
D. The <canvas> tag is supported in WRT.
A. 64 kbit/s
B. 80 kbit/s
C. 100 kbit/s
D. 150 kbit/s
A. The name will be overlapped to the next application name.
B. The name will be shown on the next line.
C. The name will be truncated.
D. The widget name will not be displayed in the Application menu.
E.
The widget name will be shown at the end of the menu list.
A. 88 x 88 pixels
B. 64 x 64 pixels
C. 64 x 70 pixels
D. 100 x 100 pixels
A. Default style sheet of the browser
B. Style element in the document head
C. External style sheet
D. All elements have the same priority.
E. It depends on the mobile browser.
A. The game should pause for both players.
B. The game should pause only for the player who paused it.
C. The player who paused the game should be dropped from it.
D. The game should stop.
A. Cursor navigation
B. Tab navigation
C. None of the above
A. Design and specifications – Requirements – Implementation – Release – Testing – Maintenance
B. Requirements – Design and specifications – Implementation – Testing – Release – Maintenance
C. Requirements – Implementation – Design and specifications – Release – Testing – Maintenance
D. Requirements – Design and specifications – Testing – Implementation – Maintenance – Release
A. Chinese design emphasizes a less-is-more approach.
B. Empty, spacious, or simplistic visual design gives the impression that the product or service is not used in any significant capacity.
C. Chinese popular culture values the aesthetics of abundance.
D. Consumers in the Chinese market are heavy users of mobile phone features.
A. Java only
B. Symbian C++ only
C. Both Java and Symbian C++
D. Multiple key presses cannot be detected in any platform.
A. 1-4 bit
B. 4-12 bit
C. 12-24 bit
D. None of the above
A. True
B. False
A. Tiny
B. Small
C. Medium
D. Large
A. They affect the performance.
B. On small phone displays, much of the effect is lost.
C. They do not create better looking animation.
D. Mobile web applications do not allow alpha transparencies and gradients
A. *.rm
B. *.dat
C. *.mpeg
D. *.3gp
E. None of the above
A. Space
B. Visual flow
C. Color
D. Animations and transitions
E. c and d
F. All of the above
A. True
B. False
A. Display size
B. Network connection speed
C. Absence of pointing device
D. Limited keyboard features
E. Video playback support
F. a, c, and d
G. a, b, and e
A. a container that stores phone contact information and other applications
B. a single WML navigational and user interface unit
C. a unit that contains all CSS styles
D. an entity in XML that describes structure and content of information
A. The user's environment (e.g., extremely dark or bright)
B. How long it takes for the battery to run out
C. Whether the user performs another task at the same time he is using the mobile phone
D. All of the above
E. a and b
A. Making a game's sounds similar to the sounds of the device
B. Turning off the game sound when the user profile sound is turned off
C. Ensuring that the game sound volume level is at or close to the volume level of the device
D. Synchronizing background music for all players in a Bluetooth multiplayer game
A. Providing a variety of challenges
B. Providing rewards
C. Allowing the player to skip levels that he/she has already cleared
D. Requiring the user's personal information when the game starts or ends
E. Adding invisible walls or barriers to make the game interesting
A. The user should be shown a message and the game should begin from the first level the next time the user starts it.
B. The game should start from the fifth level, but there should also be an option to start it from the beginning.
C. The levels that have already been cleared should not be available for playing again.
D. The game should not be stopped; rather, the user should be awarded a bonus life.
A. It increases the visibility of the image.
B. It helps reduce the trips to the server.
C. It takes less space and therefore helps space management on the screen.
D. It has no advantage; rather, it has a disadvantage due to increased image size
A. It is used as a yes/positive key.
B. It is used as a no/negative key.
C. It allows the user to scroll the options up or down.
D. It allows the user to scroll the options left or right.
A. Through differences in color
B. Through differences in brightness
C. Through differences in visual accents
D. All of the above
E. None of the above
A. JPEG images
B. Video files
C. Files smaller than 1k
D. Applications
A. User
B. Web 2.0
C. Service
D. Static interaction