Our team has conducted extensive research to compile a set of Artificial Intelligence MCQs. We encourage you to test your Artificial Intelligence knowledge by answering these multiple-choice questions provided below.
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A. Impractical
B. Definite
C. Unattainable
D. Undefined
E. Incompletely defined
A. Recursive
B. Irreversible
C. Conjunctive
D. Deductive
E. Normal
A. Abduction
B. Induction
C. Retrodiction
D. Fallacious reasoning
E. Probabilistic inference
A. Deductive inference
B. Abductive inference, or retrodiction
C. Inductive inference
A. Mathematical
B. Hierarchical
C. Physical
D. Object-oriented
E. Logical
A. The set of all possible data
B. Its structure
C. Its properties
D. Its behavior
A. Actual
B. Perceived
C. Predicted
A. Increase in the number of revolutions
B. Decrease in the number of wars
C. Increased interest in and awareness of global issues
D. Perceived increase in the rate of technological change
A. How much information to collect
B. What to do next
C. How to learn
D. How to make decisions
A. Physical objects that can move and communicate
B. Living creatures that are controlled by artificial systems
C. Species of animals that are capable of learning and adapting
D. Physical objects that can move and interact with their environment
E. Artificial systems that exhibit complex behaviour
A. The activation function
B. The weight values
C. The error function
D. The bias values
E. The number of neurons in the output layer
A. The input to that node
B. The activation function of the parent node
C. The bias of that node
D. The output of that node
E. The weight of that node
A. Genetic algorithm
B. Matrix optimization
C. Physical system
D. Adaptive algorithm
A. Its decision rule
B. Its reward function
C. Its goal
D. Its input data
E. Its behavior
A. Analytical neuro fuzzy inference system
B. Automatic neuro fuzzy inference system
C. American National Football League
D. A neural network approach to fuzzy inference
E. Adaptive neuro fuzzy inference system
A. Early 1980s
B. Early 1990s
C. Late 1990s
D. Early 2000s
A. Optimization
B. Steepest descent
C. Heuristic
D. Optimal
E. Semidefinite programming
A. Social cognitive neuroscience
B. Affective computing
C. Affective computing research
D. Affective neuroscience
A. Cognitive science, computer science, and information studies
B. Computer science, psychology, and cognitive science
C. Psychology, sociology, and anthropology
D. Psychology and sociology
E. Social work, psychology, and cognitive science
A. Cognitive architectures
B. Neural networks
C. Rule-based architectures
D. Fuzzy logic systems
A. Robotics
B. Machine learning
C. Image recognition
D. Natural language processing
A. Solving the halting problem
B. Robotics
C. Superintelligence
D. AI-complete
E. General intelligence
A. The retrieval of information from a database
B. Automated reasoning tasks
C. Data entry
D. Decision making
A. Selection
B. Decision
C. Analysis
D. Calculation
E. Comparison
A. Data structures
B. Logic
C. Time
D. Resources
E. Memory
A. 1960s
B. 2000s
C. 1980s
D. 1970s
E. 1990s
A. DeepMind
B. Google Brain
C. AlphaGo
A. October 2015
B. February 2016
C. March 2016
D. September 2016
E. December 2016
A. Alphabet Inc.'s Google DeepMind
B. Amazon.com, Inc.'s Amazon Web Services
C. Microsoft's Bing Microsoft
D. Microsoft Corporation's Microsoft Bing
E. Amazon’s Amazon
A. Intelligent agent
B. Sensor-based intelligence
C. Intelligent ambient
D. Ambient intelligence
E. Personal assistant
A. Electronic environments that are sensitive and responsive to the presence of people
B. The integration of people, information, and machines
C. Intelligent agents that interact with people and other systems in their environment
D. The ability of systems to sense and respond to their surroundings
E. The ability of computers to recognize and respond to the environment
A. The amount of information in the problem
B. The number of possible inputs
C. The size of the output
D. The amount of time, storage and/or other resources necessary to execute them
E. The number of possibilities for solving the problem
A. The investigation of relationships between variables in order to improve decision making
B. The use of data to improve decision making
C. The application of mathematical models to understand how people behave
D. The discovery, interpretation, and communication of meaningful patterns in data
A. Regression
B. Data interpretation
C. Statistics
D. Analytics
A. Monte Carlo methods
B. Answer set solvers
C. Parameter estimation
D. Bayesian inference
E. Genetic algorithms
A. Anytime algorithm
B. Recursive algorithm
C. Optimistic algorithm
D. Fixed-point algorithm
E. Pessimistic algorithm
A. A game
B. An application
C. A phone
D. A computer program
E. A website
A. Precision
B. Accuracy error
C. Accuracy
D. Precision error
E. Approximation error
A. Supporting evidence
B. A conclusion
C. Pre-existing beliefs
D. A premise
E. Entry-level information
A. A way to deal with contentious information and draw conclusions from it
B. A way to present information in a persuasive manner
C. A logical framework for argumentation
D. A format for presenting information
E. A type of rhetoric used to persuade others
A. Argumentation model
B. Argumentation software
C. Argumentation system
D. Argumentation framework
E. Argumentation scheme
A. A type of computer virus
B. A class of computationally intelligent, rule-based machine learning systems
C. A system that employs natural immunity to protect against infection
D. A computer program that predicts the outcome of an experiment by assessing its inputs
E. A network of cells that defends an organism from infection
A. Learning and memory
B. A computer virus
C. A human's immune system
D. The immune system
E. A virus
A. Cyber intelligence
B. Automated intelligence
C. Artificial intelligence
D. Machine intelligence
A. The BIOS in a computer
B. Connectionist system
C. Supervised learning algorithm
D. A model used for forecasting
E. Unsupervised learning algorithm
A. Mixed reality
B. Imitation reality
C. Augmented reality
D. Virtual reality
A. Human-generated perceptual information
B. Computer-generated physical information
C. Computer-generated environmental information
D. Computer-generated perceptual information
E. AR graphics
A. Theoretical computer science and discrete mathematics
B. Logic and philosophy
C. Mathematics and the physical sciences
D. Theoretical physics and mathematics
E. Statistics and econometrics
A. Psychology
B. Automated reasoning
C. Artificial intelligence
D. Logic
A. 1986
B. 2010
C. 2001
D. 2020
E. 1970