Using Design Thinking in Entrepreneurship MCQs

Using Design Thinking in Entrepreneurship MCQs

Answer these 20 Using Design Thinking in Entrepreneurship MCQs and see how sharp is your knowledge of Using Design Thinking in Entrepreneurship.
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1: Acronym for activities, environments, interactions, objects, and users—a framework commonly used to categorize observations during fieldwork is known as

A.   Search Strategies

B.   AEIOU Framework

C.   Search Pathway

D.   None of these

2: Convergent Thinking is process that allow us____.

A.   narrow down the number of ideas generated through divergent thinking in an effort to identify which ones have the most potential.

B.   innovation that brings together what people need with what is technologically feasible and economically viable.

C.   expand our view of the world to generate as many ideas as possible without being trapped by traditionally

D.   All of above mentioned

3: In design thinking a human-centered approach to innovation that brings together what people need with what is technologically feasible and economically viable.

A.   True

B.   False

4: In a divergent thinking process that allows us to expand our view of the world to generate as many ideas as possible without being trapped by _____ methods or predetermined constraints.

A.   New method to solving problem

B.   traditional problem-solving

C.   Both a&b

D.   None of these

5: An interview conducted to _____ on an existing product or service

A.   Give feedback

B.   get feedback

C.   Both a&b

D.   None of these

6: Ideation is a creative process that involves generating and developing new ideas to address needs.

A.   True

B.   False

7: In the implementation process involving the _____ to continuously shape them into viable ones.

A.   testing of assumptions of old idea

B.   testing of assumptions of new idea

C.   testing of assumptions of new & old idea

D.   None of these

8: In the Insight interpretation of an observation or a sudden realization that provides us with a new understanding of a human behavior or attitude that results in the identification of a need.

A.   True

B.   False

9: _____ first phase of design thinking, when you develop the design challenge and acquire a deeper understanding of users.

A.   Inspiration

B.   Insight

C.   Observation

D.   Implementation

10: Needs we don’t know we have are called

A.   Simple needs

B.   Latent Needs

C.   single needs

D.   None of these

11: A lack of something desirable, useful, or required that is uncovered through the design process is called

A.   Need

B.   Wants

C.   Inspiration

D.   None of these

E.   Observation

12: The action of closely monitoring the behavior and activities of users/potential customers in their own environment is also known as?

A.   Wants

B.   Inspiration

C.   Observation

D.   None of these

13: There are four questions useful to ask during the design-thinking process. ______ focuses on making some decisions about what the customer really wants.

A.   “What is?”

B.   “What if?”

C.   “What wows?”

D.   “What works?”

14: ______ is a human-centered approach to innovation that brings together what people need with what is technologically feasible and economically viable.

A.   Innovative creation

B.   Brainstorming

C.   Design thinking

D.   Creative destruction

15: According to Tim Brown, CEO of IDEO, what is a key phrase that can spark the design-thinking process?

A.   “How is this different?”

B.   “Let’s work together”

C.   “Let’s invent the future”

D.   “How might we?”

16: Which of the following is a recommendation for conducting an interview for the purpose of understanding customer needs?

A.   Focus on selling your product or service to the customer.

B.   Use your questions as a guide only.

C.   If there is a pause in the conversation, use the time to move to your next prepared question.

D.   Try to get validation for your product or service ideas.

17: The Stanford Design School uses five phases in their approach to design thinking. ______ involves building a crude version of the solution that you want to test with users.

A.   create

B.   prototype

C.   ideate

D.   test

18: In the design-thinking process, what is the first question to answer?

A.   What do people need?

B.   Is this idea feasible?

C.   Will this idea make money?

D.   How can this be implemented?

19: One of the most useful ways to efficiently record the information from an interview is by completing a(n) ______, which is a tool that helps you collate and integrate your observations in order to discover surprising or unanticipated insights.

A.   cognitive map

B.   mind map

C.   empathy map

D.   spatial information map

20: What is the best way to practice empathy?

A.   Observation, engaging people in conversation, and watching and listening.

B.   Secondary research and interviewing.

C.   Demographic and sales history analysis.

D.   Networking, effective leadership, and team building.

21: In the context of design thinking, ______ are human emotions or desires that are uncovered through the design process.

A.   products and services

B.   needs

C.   designs

D.   competitive advantages

22: Which of the following best describes the term “insight?”

A.   An interpretation of an observation or a sudden realization that provides us with a new understanding of human behavior or attitude.

B.   The action of closely monitoring behavior and activities of potential customers in their own environments.

C.   An internal “gut feeling” about personal experiences.

D.   The process of moving from past failures to successful future endeavors.

23: ______ thinking allows us to expand our view of the world to generate as many ideas as possible, while ______ thinking enables us to narrow down the number of ideas generated in an effort to identify which ones have the most potential.

A.   Active; passive

B.   Divergent; convergent

C.   Creative; traditional

D.   Visionary; implementation

24: ______ needs are needs we have, but we don’t know we have.

A.   Latent

B.   Subconscious

C.   Supply

D.   Emotional

25: Which of the following is not one of the phases of design thinking?

A.   implementation

B.   ideation

C.   inquire

D.   inspiration

26: In the AEIOU framework used in design thinking, the E represents what?

A.   environments

B.   experience

C.   execution

D.   excitement

27: Developing ______ ability allows us to better understand not only how people do things but also why they do them.

A.   sympathetic

B.   creative

C.   insightful

D.   empathic