Product And Service Innovations MCQs

Product And Service Innovations MCQs

Try to answer these 40+ Product And Service Innovations MCQs and check your understanding of the Product And Service Innovations subject. Scroll down and let's begin!

1: Computer-aided Design is also known as

A.   Computer-aided engineering

B.   Concurrent Engineering

C.   Design for Manufacturing and Assembly

D.   None of these

2: Define Beta Testing.

A.   Part of a larger computer application known as computer-aided engineering

B.   A process that determines the parts of a product to be designed for refurbishing and reuse

C.   Field testing done to obtain valuable feedback on a product

D.   Incorrect Statement

3: Concurrent Engineering is a development approach in which tasks are performed

A.   Parallel

B.   Vertical

C.   Both a & b

D.   None of these

4: A process that determines the parts of a product to be designed for refurbishing and reuse is known as

A.   DFDRR

B.   DFMA

C.   DFR

D.   None of these

5: DFMA is stands for

A.   Design for Manufacturing and Assembly

B.   Dance Floor Makeout ACCOUNT

C.   Democracy for America.

D.   None of these

6: process that encompasses the range of tools and practices that describes how, when, and in what order an organization needs to deploy them to design reliable products is known as

A.   DFDRR

B.   DFMA

C.   DFR

D.   None of these

7: Define Disruptive Innovation.

A.   Product variations caused by environmental conditions, such as temperature, humidity, or dust

B.   The process of introducing innovative new products, using an integrated, collaborative global team of engineers

C.   A planning diagram that resembles a house used for capturing accurate and verifiable data from the customer in the first phase of the QFD process

D.   A product or service that creates new and often unexpected markets through offering a totally new set of value propositions

8: In external variation product variations caused by environmental conditions, such as temperature, humidity, or dust

A.   True

B.   False

9: Which is the correct statement about Global Product Development ?

A.   Product variations caused by environmental conditions, such as temperature, humidity, or dust

B.   The process of introducing innovative new products, using an integrated, collaborative global team of engineers

C.   A planning diagram that resembles a house used for capturing accurate and verifiable data from the customer in the first phase of the QFD process

D.   A product or service that creates new and often unexpected markets through offering a totally new set of value propositions

10: House of Quality (HOQ) is a planning diagram that resembles a house used for capturing accurate and verifiable data from the customer in the first phase of the QFD process

A.   True

B.   False

11: In Internal Variation ______ caused by the wear and tear of production equipment as it ages

A.   Lead Time

B.   Mass Customization

C.   Internal Variation

D.   None of these

12: In Lead Time the total time it takes a supplier to both produce a product and deliver it after it’s been ordered

A.   True

B.   False

13: The mass production of individually customized products through the use of components assembled in several different configurations is known as

A.   Modular Design

B.   New Product Development (NPD)

C.   Mass Customization

D.   None of these

14: An approach in which independently created units called

A.   Modules

B.   Modular Design

C.   Mass Customization

D.   None of these

15: The overall process of strategy, organization, concept generation, product and marketing plan creation and evaluation is called

A.   Modules

B.   Modular Design

C.   Mass Customization

D.   New Product Development (NPD)

16: Process Design is the most cost-effective way to achieve the transformation of inputs to outputs to produce goods or services that satisfy customers

A.   True

B.   False

17: a marketing concept that refers to managing the business side of the product during its life cycle, particularly its costs and sales performance is known as

A.   Quality Function Deployment (QFD)

B.   Product Platform

C.   Product Life-Cycle Management (PLCM)

D.   Both a & c

18: Abbreviation of PLM

A.   Product Lifecycle Management

B.   Program Leader Management

C.   Performance Level Management

D.   None of these

19: Product Platform is a set of subsystems and ______ that form a common structure

A.   Components

B.   Additional.

C.   Extra.

D.   Secondary

20: A method that translates customers’ wants and needs into product or service features is known as

A.   Quality Function Deployment

B.   Rapid Prototyping

C.   Product Platform

D.   None of these

21: In Rapid Prototyping quickly creating a miniature version of a product or a mock-up of a product using ______ based on methods that are designed to create virtual reality games

A.   Old technology

B.   New technology

C.   Mix old & new technology

D.   None of these

22: ________ is a process in which a firm dismantles a competitor’s existing products to see how they work and whether they can be improved.

A.   Robust Product Design

B.   Reverse Engineering

C.   Both a & b

D.   None of these

23: _______ is an approach to product or service design in which minor variations caused by various factors in a production process do not adversely affect how a product performs

A.   Robust Product Design

B.   Reverse Engineering

C.   Service System Design Matrix

D.   None of these

24: Service System Design Matrix is a tool that establishes the relationship ______ of service

A.   Among two key factors

B.   Among one key factors

C.   Among many key factors

D.   Among three key factors

25: Which method is used that helps prevent runaway, over-budget product development cycles by dividing new projects into stages (or phases), with gates separating consecutive stages

A.   Sustaining Innovation

B.   Stage-Gate® Approach

C.   Target Market

D.   None of these

26: A product or service targeted toward an existing market that can be radical or incremental in nature is known as

A.   Sustaining Innovation

B.   Stage-Gate® Approach

C.   Target Market

D.   None of these

27: In Target Market the potential set of ______ who might buy a product

A.   Customer

B.   Sallar

C.   Consumers

D.   All of these

28: In Unit-To-Unit Variation product variations caused by variations in the______

A.   Materials

B.   Value

C.   Temperature

D.   All of these

29: Abbreviation of VA

A.   Value Analysis

B.   Veterans Affairs

C.   Voluntary Action

D.   None of these

30: Analysis conducted to improve the value of all components used to develop a product from its design to its final delivery is known as

A.   Value Engineering

B.   Veterans Affairs

C.   Voluntary Action

D.   None of these

31: What process is used to identify improved functionality of a product at a lower cost, without affecting existing functions and standards?

A.   Value engineering

B.   Value analysis

C.   Reverse engineering

D.   Concurrent engineering

32: As a result of technological and ______ changes, the lifecycle stages of products are becoming shorter.

A.   Environmental

B.   Market

C.   Consumer taste

D.   Climate

33: ______ is an approach in which independently created units called modules can be combined with others and easily rearranged, replaced, or interchanged to create different products.

A.   Modular design

B.   Module development

C.   Stage-gate

D.   Reverse engineering

34: ______ is the most critical, and perhaps, the most difficult phase of the stage-gate approach.

A.   Stage 2

B.   Stage 0

C.   Stage 1

D.   Stage 4

35: Proper ______ is the placement in the market of your product relative to competing products.

A.   Marketing

B.   Product positioning

C.   Advertisement

D.   Segmentation

36: ______ are targeted toward an existing market and can be either radical or incremental.

A.   Sustained innovations

B.   Marketing

C.   Promotions

D.   Services

37: ______ is the total time it takes a supplier to both produce a product and deliver it after it’s been ordered.

A.   Production time

B.   Takt time

C.   Lead time

D.   Product life cycle

38: every aspect of product development is considered early in the process.

A.   Reverse engineering

B.   Concurrent engineering

C.   Sustained innovation

D.   Radical engineering

39: The three major elements of DFMA are ______.

A.   Raw material, production, and manufacturing

B.   Raw material, choosing the right machines and processes, and assembly

C.   Choosing the right machines and processes, assembly, and production

D.   Raw material, choosing the right machines and processes, and innovation

40: ______ is a process that encompasses the range of tools and practices that describe how, when, and in what order an organization needs to deploy them in order to design reliable products.

A.   DFMA

B.   Design for innovation

C.   Design for value

D.   Design for reliability

41: ______ is a process in which a firm dismantles a competitor’s existing products to see how they work and whether they can be improved.

A.   Discovery

B.   Radical innovation

C.   Stage-gate approach

D.   Reverse engineering

42: Which of the following equations is true?

A.   Value = Function ÷ Cost

B.   Value = Function + Cost

C.   Value = Function*Cost

D.   Value = Function – Cost

43: The four product lifecycle stages are ______.

A.   Introductory, growth, maturity, and decline

B.   Introductory, develop, maturity, and decline

C.   Introductory, growth, produce, and decline

D.   Introductory, develop, produce, and decline

44: The ______ is a method that helps prevent runaway, over-budget product development cycles.

A.   Stage-gate approach

B.   Product lifecycle management

C.   Sustained innovation

D.   Commercialization

45: A ______ innovation is a product or service that takes root initially in simple applications, typically at the low end of a market.

A.   Sustained

B.   Radical

C.   Incremental

D.   Disruptive